Hell is Hungry! Is a competitive card game for 2-6 players that revolves around capturing souls for Hell. The game is designed to be simple to learn and play. Players interact with the game constantly, not waiting long periods of time for their turn. Players battle against each other for control of souls using deception, brute force, and risk-taking. The player who has collected the most souls at the end wins.
While Hell is Hungry! is in the playtest phase. We will update this page with the Change Log, where our design changes are tracked. We will also provide the most current rules of the game for free to be downloaded. We love feedback and have a special email setup here to receive playtest feedback; playtest@thedicestory.com
DiceStory wants to share our creativity with everyone. Hell is Hungry! can be played with standard playing cards and access to our How-To-Play and Rules - current ruleset. To play from home without purchasing the game, you will need:
Once Hell is Hungry! is released, we will offer the official version of the game with the fancy artwork, play-mat, calamity deck(which provides additional play modes), and cool box. We hope to develop a few extra goodies for our fans who buy the full game and digital benefits and we will make those announcements here and on social media.
Below is our development schedule. These dates are subject to change. Lets be real, they will most likely but this is what we as a team are shooting for.